unity-camera-multi-target
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Unity library to dynamically keep multiple objects in camera view
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unity-camera-multi-target issues
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I noticed heavy use of LINQ and 'ToArray' which is generating a lot of garbage per frame. Could be avoided by just omitting the LINQ and allocating lists and clearing/reusing...
enhancement
The library only handles cameras using the perspective projection currently. When using an orthographic projection, the viewport size must also be considered.
enhancement