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How to use Oimo.js in 2D use-case ?

Open finscn opened this issue 8 years ago • 1 comments

I want to use Oimo.js in a 2D scene. How do it ? Is there an example ?

Thanks.

finscn avatar Apr 21 '18 03:04 finscn

Oimo.js is a 3D Physics Engine. I would recommend some other 2D Physics Engine for a 2D Game. Some 2D Physics Engines for JS are Matter.js, Planck.js, Box2dJS, etc.

KineticTactic avatar Jun 01 '20 09:06 KineticTactic