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Not working in WEBXR

Open Gianlucccc opened this issue 2 years ago • 4 comments

im trying to make the screensharing work on webxr, but while on normal webgl client works like a charm in webxr it doesnt work at all. im only able to see my screenshare if i launch the screenshare locally ( using oculus link ), the webxr client now renders the video but the information is not passed to the other clients.

Gianlucccc avatar Nov 20 '23 15:11 Gianlucccc

@GianlucaC-ED which client SDK are you using?

davidzhao avatar Nov 21 '23 02:11 davidzhao

We are using Unity sdk, the workflow includes de-panther webxr exporter and vrtk

Il giorno mar 21 nov 2023 alle 03:38 David Zhao @.***> ha scritto:

@GianlucaC-ED https://github.com/GianlucaC-ED which client SDK are you using?

— Reply to this email directly, view it on GitHub https://github.com/livekit/client-sdk-unity/issues/16, or unsubscribe https://github.com/notifications/unsubscribe-auth/BCWL4LXFBFCYLA57JYN3DUTYFQH3NAVCNFSM6AAAAAA7TCNYHKVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQMRQGEZDCNZUHA . You are receiving this because you were mentioned.Message ID: @.***>

Gianlucccc avatar Nov 21 '23 06:11 Gianlucccc

@davidzhao did you look into it ? am i missing something ? its like the screenshare wont render on the webxr cameras. i could really use your help to understand if its something that livekit cant work with or if its my fault in my configuration

Gianluca-C90 avatar Nov 22 '23 08:11 Gianluca-C90

hello there , do you have any info about this ticket ? im still banging my head to get this working on oculus, the fun fact is that livekit screenshare works until the oculus user dont get inside the webxr instance, what am i missing ?

Gianlucccc avatar Feb 12 '24 09:02 Gianlucccc