client-sdk-unity
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WebRTC lib version.
Hi,
I created an iOS application using Unity. When I open the generated module in XCode, the application runs without too many problems. My goal is to integrate this module into a native XCode application with all the UI and other communication systems already implemented. I added the settings, frameworks, -ObjC, and corrected the order between libPhone.a and livekit.ffi, but when I try to start the video call, it crashes due to the video codec, a problem caused by webRTC.
I'd like to know what version of WebRTC is used when Unity generates the iOS build, as it could cause a problem with the version already present in the native project.