client-sdk-unity
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Incoming video stream error and freeze
After I connect to a room with an incoming video stream I receive this error. Immediately, or shortly after, the video stream freezes.
ArgumentException: An item with the same key has already been added. Key: TR_AMYztorQqvg26S
System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <6aa56e57ab504395b555cf3ed50fa53d>:0)
System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <6aa56e57ab504395b555cf3ed50fa53d>:0)
LiveKit.Room.OnEventReceived (LiveKit.Proto.RoomEvent e) (at ./Library/PackageCache/io.livekit.livekit-sdk@60ae9e2e41/Runtime/Scripts/Room.cs:94)
LiveKit.Internal.FfiClient+<>c.<FFICallback>b__33_0 (System.Object resp) (at ./Library/PackageCache/io.livekit.livekit-sdk@60ae9e2e41/Runtime/Scripts/Internal/FFIClient.cs:149)
Same here
Freezing happens after around 10 seconds. The VideoStreamEvent messages stop coming. AudioStreamEvent messages keep flowing. There are no errors on the server side. Error happens on both Macbook Pro M3 and Windows 11, editor and builds. Unity version 2021.3.9f1
Also opened an issue on rust-sdk repo.