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Crash to desktop on MacOS 12.6.2 with Intel CPU/GPU with message "alloc_code: Cannot allocate memory"

Open Sethur opened this issue 2 years ago • 3 comments

OS: MacOS Monterey 12.6.7 CPU: Intel GPU: Intel HD Graphics 515 Retroarch version: 1.16.0, build date Aug 20, 2023 BlastEm Core Version: v.0.6.3-pre

Issue:

When trying to launch any Sega MegaDrive ROM with BlastEm v0.6.3-pre on MacOS with a fresh install, Retroarch crashes to desktop immediately without loading the ROM. The CLI error message is:

alloc_code: Cannot allocate memory
Failed to allocate memory for generated code

The issue seems to be independent of the video driver, I tried GL, GLcore, vulcan and metal.

BlastEm was working fine with my hardware on a previous version.

Sethur avatar Sep 06 '23 16:09 Sethur

How can you build it on a MACOS? I tried to install lots of differente packages, but I always receive some error.

afonsof avatar Sep 17 '23 23:09 afonsof

@afonsof I was using a official precompiled nightly RetroArch build and added the BlastEm core at version v.0.6.3-pre.

Sethur avatar Sep 19 '23 11:09 Sethur

Uhmm, but where did you find that 0.6.3 pre for macos? I only found Windows and Linux ones.

afonsof avatar Sep 19 '23 12:09 afonsof