Crash to desktop on MacOS 12.6.2 with Intel CPU/GPU with message "alloc_code: Cannot allocate memory"
OS: MacOS Monterey 12.6.7 CPU: Intel GPU: Intel HD Graphics 515 Retroarch version: 1.16.0, build date Aug 20, 2023 BlastEm Core Version: v.0.6.3-pre
Issue:
When trying to launch any Sega MegaDrive ROM with BlastEm v0.6.3-pre on MacOS with a fresh install, Retroarch crashes to desktop immediately without loading the ROM. The CLI error message is:
alloc_code: Cannot allocate memory
Failed to allocate memory for generated code
The issue seems to be independent of the video driver, I tried GL, GLcore, vulcan and metal.
BlastEm was working fine with my hardware on a previous version.
How can you build it on a MACOS? I tried to install lots of differente packages, but I always receive some error.
@afonsof I was using a official precompiled nightly RetroArch build and added the BlastEm core at version v.0.6.3-pre.
Uhmm, but where did you find that 0.6.3 pre for macos? I only found Windows and Linux ones.