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Performance issues

Open lewark opened this issue 4 years ago • 0 comments

At large buffer sizes, xruns can occur. I need to figure out how to better divide the work over the time given by the DAW. The solution could involve multithreading or LV2 Workers, but I'm not sure how well thread scheduling works within a realtime audio context.

lewark avatar Jan 23 '22 03:01 lewark