lemmingDev
lemmingDev
> > I have to admit, I am not sure where I put this sensor. My focus has been on other projects where ESP32-BLE-Gamepad will be useful. I currently don't...
Ooh - I just added motion support using desktop page versions without referring to this post with sensors page I will quickly try these ones out and see how they...
Yeah - I don't think 0x20 sensor usage page should really be used for a gamepad I think if we wanted to have it plug and play, and not eat...
ok - here is the updated BleGamepad.cpp [BleGamepad.zip](https://github.com/user-attachments/files/18630495/BleGamepad.zip) Test with latest master files and https://github.com/lemmingDev/ESP32-BLE-Gamepad/blob/master/examples/MotionController/MotionController.ino Search for 'Gyroscope' near the hid descriptor section and you'll find it Very easy to...
Might close this as with https://github.com/Mystfit/ESP32-BLE-CompositeHID, you can create a composite gamepad / keyboard device, and the keyboard can control all the media keys
Try this version It allows you to send and receive as much info as you want over a BT Classic serial connection while using the gamepad https://github.com/lemmingDev/ESP32-BLE-Gamepad/issues/111#issuecomment-1254260699
You would have 2 connections On the first connection, you would connect to the BT Classic first, and then the BLE Next time you connect, they should both automatically connect...
Just tried - and failed I was able to add the Player 1, Player 2, Player 3 and Player 4 LEDs as outputs to the report HID and then registered...
I probably won't spend any more time playing around with it as it's a non-critical feature. I did use the correct page 0x0F, but just think it's not supported in...
@LeeNX Seems it would need some type of app running the the background to get that functionality. Not worth the hassle in my opinion. There's also an Arduino project that...