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Powerful quick-cocos2d-x develop plugin for sublime text 2/3

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> 最新版本的sublime text3安装quickxdev,安装成功但执行`run with player`提示'player no exists',配置了`"quick_cocos2dx_root": "E:/code/quickcocos2dx/zuobudao/quick-cocos2d-x"` 后还是会提示,然后根据网上教程找quickx.py`Preferences -> Browse Packages.. 选择QuickXDev目录,打开目录下的quickx.py`,但packages下面根本没有QuickXDev目录

比如我输入cc. 然后补全列表选择cc.Sprite:create(), 这时候会在前面多加了一个cc. 补全成了cc.cc.Sprite:create()。请问有办法解决吗?

support cocos2dx (i.e. CCMoveBy, getWritablePath, CCMoveTo:create, create, kCCHTTPRequestMethodGET) v3版本里面,这些都找不到啊,比如cc.FileUtils:getInstance():addSearchPath

比如cc.Sprite:create()这个,在输入cc.的时候,就没有提示了。 还有右键的Run with player能不能直接就运行,而不是打开quick-x的主窗口,非得点一下才能真正运行

感谢提供这么方便的插件,我还在用老版本的quick-x, 能兼容一下老版本的几个playerPath吗?我想应该也有很多人遇到我同样的问题,更新一次就要改一次player的路径,太感谢了! 修改办法: quickx.py 68 行开始 ``` python playerPath="" if sublime.platform()=="osx": playerPath=quick_cocos2dx_root+"/player3.app/Contents/MacOS/player3" if not os.path.exists(playerPath): playerPath=quick_cocos2dx_root+"/player/bin/mac/quick-x-player.app/Contents/MacOS/quick-x-player" if not os.path.exists(playerPath): playerPath=quick_cocos2dx_root+"/player/mac/player.app/Contents/MacOS/player" elif sublime.platform()=="windows": playerPath=quick_cocos2dx_root+"/player3.exe" if not os.path.exists(playerPath): playerPath=quick_cocos2dx_root+"/player/bin/win32/quick-x-player.exe" if not os.path.exists(playerPath):...