aroma
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Proper way to load non-image data?
For example, how would I load a Tiled .tmx file? Normally you would use love.filesystem to read the file, but it doesn't look like aroma implements that api.
Currently there isn't a file loading api exposed, but I have an internal one used to load game resources (code and images).
I'll keep this open, going to be making it public soon.
Of course, when it is about loading a Tiled .tmx file specifically, you would instead export your map in the Lua format! :-)