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LaunchDarkly Client-side SDK for Flutter mobile applications

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Because the current start method returns a future, to not create behavioral change, it probably makes sense to create a new method to use.

**Is this a support request?** no **Describe the bug** [ERROR:flutter/shell/common/shell.cc(1015)] The 'launchdarkly_flutter_client_sdk' channel sent a message from native to Flutter on a non-platform thread. Platform channel messages must be sent...

Still facing below issue on updating launchdarkly_flutter_client_sdk package to ^3.0.1. : issueUnhandled Exception: MissingPluginException(No implementation found for method start on channel launchdarkly_flutter_client_sdk): Below is the code for reference: final LDConfig...

**Is your feature request related to a problem? Please describe.** I am trying to enable polling mode in LDClient and I want to test that the polling connection mode is...

package: flutter_client_sdk
feature

**Is this a support request?** Yes **Describe the bug** I have migrated our web project to web assembly (wasm), and after that, I am getting several CORS errors on launch...

bug
waiting for feedback
package: flutter_client_sdk

**Describe the bug** When I upgrade to the latest version 4.11.2 it won't work at all **To reproduce** Use version 4.11.2 and launch on macOS desktop target not iOS, it...

bug
package: flutter_client_sdk

Currently, the LaunchDarkly Flutter SDK stores a device-level unique identifier _(the `ld_device` context)_ using `SharedPreferences`, but this value is not accessible through the public API. I have resorted to manually...

package: flutter_client_sdk
feature