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Unity enlighten does not bake lighting into sprites. This script reaplace (temporarily) every sprite in the open scenes by a mesh so the ligth can be baked and then transfered for the SpriteRenderer.

Results 2 Sprite2DBakedLighting issues
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First off, thank you so much for making this! It's been a lifesaver. Onto the issue - this works really well with baked lights, but I haven't managed to make...

Hey, Thanks for the excellent scripts! I have an issue where lightmaps disappear from the SpriteRenderers after exiting play mode in the editor (they are still visible in play mode...