Sprite2DBakedLighting
Sprite2DBakedLighting copied to clipboard
Unity enlighten does not bake lighting into sprites. This script reaplace (temporarily) every sprite in the open scenes by a mesh so the ligth can be baked and then transfered for the SpriteRenderer.
First off, thank you so much for making this! It's been a lifesaver. Onto the issue - this works really well with baked lights, but I haven't managed to make...
Hey, Thanks for the excellent scripts! I have an issue where lightmaps disappear from the SpriteRenderers after exiting play mode in the editor (they are still visible in play mode...