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Baritone Auto Walk is enabled when I have it disabled

Open FinalKill9175 opened this issue 3 years ago • 3 comments

Describe the bug

Baritone seems to glitch out and always route me to x=73 and then a random y coordinate, even though I have AutoWalk disabled. To Reproduce

Log onto a server and set a waypoint for baritone then log out without cancelling it. Also enable AutoWalk and disable it beforehand. Then go to a single player world and use baritone. It will wig out and start directing you to random coordinates, and if you log onto a server again, it will do the same thing even with AutoWalk turned off.

I'm using the latest forge, OptiFine, and lambda client, Minecraft 1.12.2. I had to switch to Impact because this bug made the game unplayable.

FinalKill9175 avatar Jul 20 '22 22:07 FinalKill9175

Does this still occur if, when it is trying to take you in random directions you type #stop? Also, when you've joined a new world can you tell me the result of #proc

scorbett123 avatar Jul 24 '22 10:07 scorbett123

Results from #proc: [Baritone] Class: baritone.ek [Baritone] Priority: -1.000000 [Baritone] Temporary: false [Baritone] Display name: Custom Goal GoalXZ{x=282,z=-168} [Baritone] Last command: SET_GOAL_AND_PATH GoalXZ{x=282,z=-168}

Every time I type #stop it just starts on it's own again to other random coordinates It says it was a command, but I literally typed nothing in at all.

Also here is my lamba folder, because the bug goes away when I completely reset the config: lambda-config-with-broken-baritone-1.12.2.zip

FinalKill9175 avatar Jul 26 '22 17:07 FinalKill9175

do you have antiafk enabled? or any other module that can create baritone tasks?

Avanatiker avatar Aug 07 '22 03:08 Avanatiker