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Performance vs directly using webgl

Open pjako opened this issue 11 years ago • 1 comments

Interesting project, Is there actually a performance gain or does that get lost because of the overhead of sending all the commands over to the ui thread? Some performance numbers would be interesting.

pjako avatar Jul 03 '14 22:07 pjako

I'm working on a blogpost now. But basically it looks like for reasonable workloads WebGLWorker is about as fast as running normally on the main thread. Sometimes it's a little faster, sometimes a little slower.

kripken avatar Jul 04 '14 00:07 kripken