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Map generator for games.

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Since adding a `rustfmt` file would likely cause many merge-conflicts for all open-branches, I've decided to just open an issue for it and also see what fields you feel are...

When we call function which expect usize with 0-1 like. It will blow up app.

Cell grid should always be square, but its size can change

Demo App

Add starting point as a most distant from the map center. This should allow random starting position. This probably should be new filter DistantStart

This will define where on the map should npc be spawned