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Turn your Python application into an Android APK

Results 320 python-for-android issues
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I don't know if the old way works, but this new way works for me.

core-providers

It may seem scary, but it's useful if we want to use python to make a twitter-like app. After all, we need to upload image than bare text. **But take...

core-providers

This change enables modplug support for Android devices using the SDL Mixer. I've tested it on my Android device and it works well. Tracker modules are extremely convenient for games...

recipe

- add `default=os.environ.get('APK_NUMERIC_VERSION', None)` to `--numeric-version` argument

core-providers

Add setup arguments for global (before target) and target specific (build/install) after target.

recipe

Recent Android SDK tools, including e.g. ["8092744"](https://dl.google.com/android/repository/commandlinetools-linux-8092744_latest.zip) and ["8512546"](https://dl.google.com/android/repository/commandlinetools-linux-8512546_latest.zip), use a different path structure than e.g. ["6514223"](https://dl.google.com/android/repository/commandlinetools-linux-6514223_latest.zip). E.g. `sdkmanager` in older sdk tools used to be located at `${ANDROID_SDK_HOME}/tools/bin/sdkmanager` but...

core-providers

Currently p4a has a variable named `android_api` (set by e.g. buildozer via the `app.android.api` config key). In `AndroidManifest.xml`, both `compileSdkVersion` and `targetSdkVersion` are set to `android_api`. This PR allows setting...

core-providers

I added choice type start service **START_STICKY**, **START_NOT_STICKY** and **START_REDELIVER_INTENT**. Default use now and before START_NOT_STICKY, but when you close app, service close too. And I used this code for...

core-providers

Tested with buildozer and pygame-ce + https://github.com/pygame-community/pygame-ce/pull/2249

recipe

These 4 recipes all relate to `cppy`. All 4 Python packages are from the same repository 1) Reinstate `cppy` recipe, use `PyProjectRecipe` and latest version. 2) Update `atom` version to...

recipe