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nes tetris training rom

Results 23 TetrisGYM issues
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See title. In addition, I wrote a couple of light tests and kept the hz display enabled during topout (quality of life thing I've wanted for a while). More detailed...

This creates a mapper ID that autodetects MMC1 or CNROM, based on Pinobatch's mapper detect code. When this option is enabled, the game will see if both horizontal and vertical...

Simplified version of #54

Ok I got lost in branches so there's no history on this because I was working off of a local branch of the main repository which I could not figure...

So, I was playing Hard Drop and this happened ![image](https://user-images.githubusercontent.com/110296162/195092080-1b3f1921-e4d5-47e6-954c-04870b145ee2.png) for absolutely no reason top line appeared and instakilled me.

Accomplished by drawing 14 stripes. Draws both vertically and horizontally to reduce the number of necessary stripes. Length is shifted to the left to make room for the vertical/horizontal bit...

The controller I use for rolling is different from the controller I use for DAS play (or for other NES games) So I would find it convenient to be able...

Tap quantity is an excellent mode but it is only long bars. Would be nice to be able to practice with other pieces. Even knowing long bars quickly doesn't mean...

"when I set to 10 lines on 19 it spawns the rows at the top instead of the bottom of the board and I instantly top out after one free...

https://github.com/kirjavascript/TetrisGYM/assets/4498266/66edb572-b2ee-4401-a7e7-e9ad6e7e0f20 seems to be off by one level