iOSUnityVuforiaGuide icon indicating copy to clipboard operation
iOSUnityVuforiaGuide copied to clipboard

Undefined symbols for architecture arm64

Open NishaParmar opened this issue 9 years ago • 1 comments

Hi i am getting this can anyone help me?

  1. Undefined symbols for architecture arm64: "RegisterStaticallyLinkedModulesGranular()", referenced from: RegisterStaticallyLinkedModules() in libiPhone-lib.a(RegisterStaticallyLinkedModules.o) "RegisterAllStrippedInternalCalls()", referenced from: RegisterAllInternalCalls() in libiPhone-lib.a(MonoICallRegistration.o) "RegisterAllClasses()", referenced from: InitializeEngineNoGraphics() in libiPhone-lib.a(SaveAndLoadHelper.o) ld: symbol(s) not found for architecture arm64

ld: warning: object file (/Users/name/Documents/Apps/Augmentedreality/Demo2Integrate/AR/Libraries/Plugins/iOS/libVuforiaUnityPlayer.a(FrameCounter.o)) was built for newer iOS version (9.2) than being linked (7.0) clang: error: linker command failed with exit code 1 (use -v to see invocation)

  1. second thing is NS_INLINE UnityAppController* GetAppController() { NSObject<UIApplicationDelegate>* delegate = [UIApplication sharedApplication].delegate; UnityAppController* currentUnityController = (UnityAppController *)[delegate valueForKey:@"unityController"]; return currentUnityController; } here valueForKey:@"unityController" is giving error which key i should write? VuforiaNativeRendererController valueForUndefinedKey is not key value coding-compliant for the key unityController

  2. Lexical or preprocesser issue AppDelagate.h file not found http://www.screencast.com/t/PAWSv0kGesJ

NishaParmar avatar Dec 01 '16 07:12 NishaParmar

Hi, did you manage to resolve your first problem ? I got something similar but I don't know how to fix it.

Frobei avatar May 03 '17 14:05 Frobei