UnityTK
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Camera module
Implement a UnityTK module with helpful stuff for setting up generic game cameras:
- [x] Static cameras
- [x] Top down cameras
- [x] Isometric camera
- [ ] "Fake" Isometric camera (Perspective low FoV, far away)
- [x] (Investigate) 3rd Person Camera
- [x] (Investigate) 1st Person Camera
Generic features:
- [x] Shaking (Spring physics?)
- [ ] Waypoint movement (Scripted and static in scene)
- [ ] API for modifying camera properties (FoV, projection matrix, ...)
- [ ] Focus object (constantly look at and limit user input)