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Dithering?

Open eobet opened this issue 8 years ago • 1 comments

This AO effect seemingly does not use any dithering at all.

If you want to use a sharpening script on the camera, that means that the AO shadows get pronounced banding, which is really ugly:

capture

Could you please add dithering to this asset?

eobet avatar Aug 18 '17 10:08 eobet

Answer to your case: I recommend using the dither effect in the post processing stack.

https://github.com/Unity-Technologies/PostProcessing

By the way, I have the impression that the current implementation of MiniEngineAO has some precision problems in its denoise filter. I keep this ticket opened till I revisit the problem.

keijiro avatar Aug 18 '17 11:08 keijiro