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Asynchronous SQLite-net support for Unity

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Has anyone managed to get this working, currently trying to get an encrypted DB working, tried swapping the DLL's over to no avail, seems to support the key in SQLiteConnectionString...

Unity 2022.3.62f1 it logs that table has no PK, but it has `[PrimaryKey, AutoIncrement]` in unity editor it works perfectly I am using asmdefs