Use objects instead of arrays for buttons/axes mappings
It's kind of hard to read (count) the indices in the arrays to figure out which buttons/axes are mapped to which indices. It would be nice if we could specify the buttons and axes mappings as an object with each key being the constant string (e.g., 'LEFT_TOP_SHOULDER') instead of the index (e.g., 4).
Buttons: https://github.com/kallaspriit/HTML5-JavaScript-Gamepad-Controller-Library/blob/af601ac2/gamepad.js#L481 https://github.com/kallaspriit/HTML5-JavaScript-Gamepad-Controller-Library/blob/af601ac2/gamepad.js#L424-L430
Axes: https://github.com/kallaspriit/HTML5-JavaScript-Gamepad-Controller-Library/blob/af601ac2/gamepad.js#L484 https://github.com/kallaspriit/HTML5-JavaScript-Gamepad-Controller-Library/blob/af601ac2/gamepad.js#L438