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Adaptive Degradation

Open trifle opened this issue 6 years ago • 1 comments

Hi, this is a brilliant idea and a wonderful project.

One potential improvement would be to increase the degradation over usage time - penalizing addictive behavior but not impeding sane usage. For example, the delay and throtteling could be adjusted by a linear or exponential factor, based on something as simple as a counter (#visits, sum of time spent) or a windowed counter (time spent in last X hours) or based on a budget (daily budget left).

Not that it's necessary to implement those, it just seems interesting to try and see what the most "constructive" limitation would look like.

trifle avatar Nov 12 '19 07:11 trifle

Oh this is genius!

jtolio avatar Nov 19 '19 03:11 jtolio