Physics
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A requirified port of Traer Physics from Processing to JavaScript.
What about add width & height to particles? Beside changes in distance calculation, what other changes would be required?
bounds
hi, ive started using your Physics lib to take advantage of the spring functionality and because its so light weight. normally ive used box2d which has the ability to set...
It would be great to be able to use this as a generic physics engine in any Javascript context, not just one where 'window' is defined. Currently I'm not aware...