SlapperRotation
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Feature: Back to original when over maxdistance
Hello,
Is it possible to get it back to the original rotation (body/head) when over the maxdistance ?
Thanks.
Edit: Like create new area maxdistance + 3 block to revert back to original position ? I've try to take a look on source, but don't know how to handle the new area when inside the maxdistance area.