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A Raytraced Minecraft Classic 0.0.30a port to C

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when I go into mods to turn on raytracing this error is printed in console (with a longer path to Raytracer.c)

So, i tried building, that did not work(i will say something about that), and then I've thought "you know what, lets get the prebuilt", i downloaded the prebuilt one, and...

Hello, When trying to run the game with raytracing enabled i get the error `Raytracer.c:33 ERROR: No supported GPU found`. The weird thing about this is that my card officially...

├── CMakeLists.txt ├── CODE_OF_CONDUCT.md ├── inc │   └── README.txt ├── LICENSE ├── loader │   ├── icd.c │   ├── icd_cmake_config.h.in │   ├── icd_dispatch.c │   ├── icd_dispatch_generated.c │   ├── icd_dispatch.h │   ├──...

I Made a video on this a while ago, and revisited it today to see the raytracing, and found an issue that when its enabled the blocks you see don't...

glx.h helps with linux compilation, without it the functions `glXGetCurrentContext` and `glXGetCurrentDisplay` in raytracer.c don't get recgonised. Also I commented out a `return false;` because it was inside a void...

One of your external repo (cute_headers) returns 404 status. I believe this causes the compilation to fail. My guess is, the repo changed its status to private. ``` [ 1%]...

When i try to turn on ray tracing on modded mc classic 0.30, it doesn't turn on, it stays off, No matter how hard i can try, it still doesn't...