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Multithreaded deterministic minimalist Verlet solver

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Been working on something similar and noticed that circles tend to stay in collision if not interesting sufficiently many times. I saw that in your implementation, you only iterate two...

How would I have the particles display an image as shown in the video?

https://youtu.be/9IULfQH7E90?t=34 and https://youtu.be/9IULfQH7E90?t=41 I'm assuming the breakable bricks in the intro to your video are just multiple circle particles attached to eachother? Can you share some insight as to how...

So, this lags pretty badly on my computer when you make the world size much larger than 300x300, no matter how many particles there are. I think this is just...

I was wondering if it would be possible to start the simulation with a given starting condition. For instance, I want to see if I can simulate a galaxy colliding...

this commit adds the possibility to build the project with xmake, and it also automatically installs sfml when building using the xmake package manager. the commit is non intrusive and...

Hello, I cloned the project git clone https://github.com/johnBuffer/VerletSFML-Multithread.git cd verletsfml-multithread mkdir build cd build cmake .. I launched vs code via the .sln, I compiled, and the screen appears, but...