VulkanExamples
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Examples and demos for the Vulkan C++ API
Hi @jherico, thanks for the helpful example. I am having a GL app, which uses big amount of 3D textures (e.g., thousands of 48x48x48 texture objects). There is a situation...
I checked out this repo on a fairly vanilla system and tried to build on Ubuntu 18.04 using GCC 10.x. I installed the LunarG sdk, glm, etc. I tried building,...
I'm doing the following: File->Open->CMake then opening the file CMakeLists.txt I get this output from CMake: ```1> CMake generation started for default configuration: 'x64-Debug (default)'. 1> The toolchain file has...
Hello @jherico , in a discussion around [parallel shader execution](https://www.reddit.com/r/vulkan/comments/jc5nko/parallel_shader_execution_across_multiple_queues/), I came across a [separate post](https://www.reddit.com/r/vulkan/comments/4tqmia/vulcan_async_compute_shaders/) that links to this repo as a reference to asynchronous compute shaders, but it...
[You wrote](https://github.com/jherico/Vulkan/blob/01261959d9d6baac8afe7b0a650ae3d11de8d1a2/examples/computeheadless/computeheadless.cpp#L9 ): // TODO: separate transfer queue (if not supported by compute queue) including buffer ownership transfer but [there is a note](https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/chap4.html#VkQueueFlagBits): > Note All commands that are allowed...
terminate called after throwing an instance of 'vk::OutOfDateKHRError' what(): vk::Queue::presentKHR: ErrorOutOfDateKHR Segmentation fault Happens on resizing windows. System : Linux Ubuntu-18.04.2
i leave here code of multithreading still won't work but idk why cuse i debug step by step and values are same like working example ([link](https://github.com/SaschaWillems/Vulkan/blob/master/examples/multithreading/multithreading.cpp)) https://pastebin.com/4wxf14jv i hope you'll...
If you call new on an Example and then delete it without calling run it will attempt to delete a bunch of resources that are allocated during run (specificity prepare())....
Do some git merge magic to fix the contributor / history stats on the examples
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator