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Easy Api in Rust to play Sounds

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I've been trying to compile a rust binary and this is the error that I'm facing after I try to run it in a computer where OpenAL isn't already installed...

![image](https://user-images.githubusercontent.com/5162901/71618086-16f18700-2bf9-11ea-95a8-867a0428fdac.png) It seem that AuxiliaryEffect function is not exported by OpenAL? In the example code of OpenAL,we can see: ``` alGenAuxiliaryEffectSlots = (LPALGENAUXILIARYEFFECTSLOTS)alGetProcAddress("alGenAuxiliaryEffectSlots"); alDeleteAuxiliaryEffectSlots = (LPALDELETEAUXILIARYEFFECTSLOTS)alGetProcAddress("alDeleteAuxiliaryEffectSlots"); alIsAuxiliaryEffectSlot = (LPALISAUXILIARYEFFECTSLOT)alGetProcAddress("alIsAuxiliaryEffectSlot"); alAuxiliaryEffectSloti...

Hi! I have a project using ears. I'm trying to compile it to ARMv6, but I'm getting the following error: ``` $ xargo build --target=arm-unknown-linux-gnueabihf --release Compiling ears v0.5.1 Compiling...

Something like `get_cursor` (and `get_length` to know the max cursor pos) or such would be great.

Something like a `AudioControllable.seek` would be amazing. Any change to get it implemented? It'd allow making applications that can move back and forth in audio, like a music player. Cheers!

It would be great if you could play music by a byte array, for example with `include_bytes()`. Cheers!

Dear @jhasse can you make SoundData sendable between threads. Right now it's possible to move music into thread, but not a sound: `the trait bound`std::rc::Rcstd::cell::RefCell: std::marker::Send`is not satisfied [E0277]`

Hi, I'm developing a fuzzer to test the safe abstraction, and I fonnd a segmentation fault when calling function `ears/src/internal.rs/cleanup_openal_context()`. The test case is as follows: ```rust #[allow(warnings, unused)] #[test]...