Jan Niklas Hasse

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This was implemented in Mutter at some point IIRC, but dropped. The problem really is: Mutter handles the hiding, to avoid showing the titlebars when tiled all sorts of hacks...

I'm not sure, but there needs to be some kind of support for this in Gtk+3, right? So the first thing to do would be to open a bug report...

Mutter isn't drawing the decorations anymore, but e. g. Gtk+ 3.

Wow. Thank you so much :)

I would also prefer if tiled windows keep their titlebar :)

Yes. It is not planned to be merged, see https://bugzilla.gnome.org/show_bug.cgi?id=775061

We should add a test case for that polygon.

This is the only one I know of: https://github.com/jhasse/poly2tri/wiki/Examples-C%23 Feel free to add one for Godot to the Wiki.

Thanks for the explanation and the example :) I would be interested in solving this and I think the first thing to do would be to add some unit tests....

Thanks for the links! The paper and s-hull.org seem to be about triangulation of arbitrarily distributed points and not about triangulation of (concave) polygons with holes. How can I solve...