Xcode-AVR-Platform
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Platform & SDK to build for Arduino in Xcode
AVR(Arduino) Platform for Xcode
This is my attempt at seeing if I can get a platform built to allow development of Arduino code within Xcode. It's compiling & linking so far but it's unfinished and doesn't do the hex command yet. Currently it includes a static library for atmega328p that is the core code, I'm not sure if it's best to just build these or figure out a way to build it on demand.
Todo
- Update & include Xcode project template to use proper platform settings
- Properly label object file types elf (probably not necessary, OCD)
- Add phase to handle doing the ihex stuff in target template
- Figure why SDK shows as Unknown OS
- LINKER: Linker is still a mess/hack, compiler feeds flags currently
- Include the standard libraries (and support linking)
- Include AVR toolchain in SDK (maybe in an Installer)
- Have an upload target or phase?
- Support .pde files
- Support dynamic compiling of core library (currently only atmega328p)
Requirements
- Xcode 3 (tested on 3.2, might not work with earlier or Xcode DP)
- 64-bit machine (or build your own gcc toolchain, I'll eventually include both 32 & 64)
- atmega328p until I figure out how best I want to handle the core source
Installation
- Click downloads and download the pkg installer
- Run the installer, installs:
- AVR.platform to /Developer/Platforms
- AVRCompilerPlugin.xcplugin to /Developer/Library/Xcode/Plug-ins
Notes
- It's messy, not sure how to do proper linker class yet, methods aren't being called
- Projects using libraries will have to include library sources in their project
- Uploading: Edit the Upload target's build settings to make sure you use the proper settings for your board
- Only has atmega328p support since I statically compiled the core source files