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(0.1.0-beta) Reports of additional loading of ROMs erasing first set

Open jefflunt opened this issue 13 years ago • 5 comments

One user reported that, when they loaded ROMs via USB twice, the second set overwrote (deleted) the first set.

jefflunt avatar Jan 09 '13 23:01 jefflunt

That is correct we don't accumulate roms on the system. The roms they want to use must be on the flash drive in their possession. Just a little CYA.

-Brandt

Sent from my iPhone

On Jan 9, 2013, at 3:46 PM, Jeff Lunt [email protected] wrote:

One user reported that, when they loaded ROMs via USB twice, the second set overwrote (deleted) the first set.

— Reply to this email directly or view it on GitHub.

brandtdaniels avatar Jan 09 '13 23:01 brandtdaniels

I don't think we need any covering - we're not distributing ROMs. Also, they would have to have the USB drive in their possession to plug it in regardless, so I think it makes sense to allow people to add after the fact. Deleting the old ones is more like an unpleasant surprise if you were expecting a copy because then you have to redo it.

-Jeff

On Wed, Jan 9, 2013 at 5:55 PM, Brandt Daniels [email protected]:

That is correct we don't accumulate roms on the system. The roms they want to use must be on the flash drive in their possession. Just a little CYA.

-Brandt

Sent from my iPhone

On Jan 9, 2013, at 3:46 PM, Jeff Lunt [email protected] wrote:

One user reported that, when they loaded ROMs via USB twice, the second set overwrote (deleted) the first set.

— Reply to this email directly or view it on GitHub.

— Reply to this email directly or view it on GitHubhttps://github.com/normalocity/glint-nes/issues/46#issuecomment-12073733.

jefflunt avatar Jan 10 '13 00:01 jefflunt

This change can wait until you add functionality in ES to remove roms

-Brandt

Sent from my iPhone

On Jan 9, 2013, at 4:01 PM, Jeff Lunt [email protected] wrote:

I don't think we need any covering - we're not distributing ROMs. Also, they would have to have the USB drive in their possession to plug it in regardless, so I think it makes sense to allow people to add after the fact. Deleting the old ones is more like an unpleasant surprise if you were expecting a copy because then you have to redo it.

-Jeff

On Wed, Jan 9, 2013 at 5:55 PM, Brandt Daniels [email protected]:

That is correct we don't accumulate roms on the system. The roms they want to use must be on the flash drive in their possession. Just a little CYA.

-Brandt

Sent from my iPhone

On Jan 9, 2013, at 3:46 PM, Jeff Lunt [email protected] wrote:

One user reported that, when they loaded ROMs via USB twice, the second set overwrote (deleted) the first set.

— Reply to this email directly or view it on GitHub.

— Reply to this email directly or view it on GitHubhttps://github.com/normalocity/glint-nes/issues/46#issuecomment-12073733.

— Reply to this email directly or view it on GitHub.

brandtdaniels avatar Jan 10 '13 00:01 brandtdaniels

Agreed.

On Wed, Jan 9, 2013 at 6:27 PM, Brandt Daniels [email protected]:

This change can wait until you add functionality in ES to remove roms

-Brandt

Sent from my iPhone

On Jan 9, 2013, at 4:01 PM, Jeff Lunt [email protected] wrote:

I don't think we need any covering - we're not distributing ROMs. Also, they would have to have the USB drive in their possession to plug it in regardless, so I think it makes sense to allow people to add after the fact. Deleting the old ones is more like an unpleasant surprise if you were expecting a copy because then you have to redo it.

-Jeff

On Wed, Jan 9, 2013 at 5:55 PM, Brandt Daniels [email protected]:

That is correct we don't accumulate roms on the system. The roms they want to use must be on the flash drive in their possession. Just a little CYA.

-Brandt

Sent from my iPhone

On Jan 9, 2013, at 3:46 PM, Jeff Lunt [email protected] wrote:

One user reported that, when they loaded ROMs via USB twice, the second set overwrote (deleted) the first set.

— Reply to this email directly or view it on GitHub.

— Reply to this email directly or view it on GitHub< https://github.com/normalocity/glint-nes/issues/46#issuecomment-12073733>.

— Reply to this email directly or view it on GitHub.

— Reply to this email directly or view it on GitHubhttps://github.com/normalocity/glint-nes/issues/46#issuecomment-12074736.

jefflunt avatar Jan 10 '13 01:01 jefflunt

The glint-es "Start menu" (haha - see what I did there?) is going to get a lot more functional and cool.

jefflunt avatar Jan 10 '13 16:01 jefflunt