ReGlass
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Bug: Depth Multiplier clips in unusual manner
Describe the bug
When the depth multiplier is at a sufficiently high value and you approach near an object, it clips to black. The clipping to black is unusual and the expected behavior would be that it clips to white instead. Here is a video which shows the behavior.
https://user-images.githubusercontent.com/2490505/147179482-228febf5-ae0f-4120-ad03-5f4b7edd06e7.mp4