bevy_scriptum
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📜 bevy_scriptum is a a plugin for Bevy that allows you to write some of your game logic in a scripting language. https://docs.rs/bevy_scriptum/latest/bevy_scriptum/
Adds lua support, makes everything generic
## Proposed Changes - adds support for lua - adds `ScriptingRuntime` trait, which allows downstream implementers to add custom scripting runtime for scripting in any language - add `add_script_runtime` function,...
Closes #30
**Is your feature request related to a problem? Please describe.** I'm working on a game that will require the ability to sandbox the engine. However, only luajit is supported, and...
Thanks for the plugin. When passing args to Lua from Rust, I'd like to pass an enum. Per the docs I should be able to add the IntoLua trait. The...
**Is your feature request related to a problem? Please describe.** Javascript has a promise system similar to the one offered by this crate. However, it also comes with a big...