jacob1

Results 18 issues of jacob1

event.close sometimes isn't called when exiting the game due to buggy window management in Engine.cpp Steps: - Make sure Fast Quit is on - Open a secondary interface like the...

https://puu.sh/veCiZ/4ccd9cd697.gif The fix requires SDL2, there is no sane way to do it in SDL 1.2: https://wiki.libsdl.org/SDL_WindowEvent

Broken

Probably due to the fact that a 2nd simulation is created to do the rendering, which doesn't have any custom elements

Usability issue

If you unregister a step that was registered when loading autorun.lua, inside that step, it errors with "attempt to call a nil value" example autorun.lua: function asdf() tpt.unregister_step(asdf) end tpt.register_step(asdf)...

Broken

fp save showcasing it: http://powdertoy.co.uk/Browse/View.html?ID=2292056 Technically only needs the walls here: http://powdertoy.co.uk/Browse/View.html?ID=2292269

Simulation oddity

Catelite suggested rewriting fusion to be more interesting and realistic. Summary of changes: New fusion element, which will simulate the properties of fusion and remember how much energy it has...

New feature

This has been an issue for a long time (maybe forever), but keyboard layouts like "DVORAK Simplified Layout" and AZERTY are reported as not working properly. I've never tested it....

Usability issue

Server mode changes are not tracked. This can lead to desyncs when net splits occur. Noticed this today, during a netsplit: [NET SPLIT] Mon 12-06 [00:26:33] Kujou was mauled by...

bug
green

in a sleepy game, dullahan targeted priest and wolves seer. No message was displayed: <lykos> Night lasted 01:18. It is now daytime. The villagers awake, thankful for surviving the night,...

bug
cosmetic
good first issue

The individual r/g/b/a textboxes only accept values less than 200, for some reason https://cdn.discordapp.com/attachments/808021826550759424/808021872674603018/Screen_Recording_20210208-020501_The_Powder_Toy_1.mp4

Android