iwubcode

Results 222 comments of iwubcode

Converted to draft until the other one is merged (confirmed behavior is still working with those changes in)

First of all, thank you so much Admiral for reviewing this! Especially when it's not your usual stomping grounds :) > Okay, I think that's right so far Yes, you...

Ok, now to the bug. I noticed that the original code wrapped the cache calls with this: ``` if (g_ActiveConfig.bCacheHiresTextures) ``` I was only doing that in the _initial_ load....

Thanks @AdmiralCurtiss ! I didn't even think of that. I can open a review in a few hours.

What's the error? If we're having issues with the conversion, we should report to the spirv-cross upstream project. They may want the SPIRV output too though...

> std::chrono fix @iwubcode was going to deal with this. Yeah. Unfortunately, Windows 10 EOL isn't until 2025, so unless we just somehow forbid that old update, I think we...

Is this WIP because the second commit wasn't ported yet?

Still working out the other builder issues. I've been researching different capabilities to prepare graphics mods 2.0 (gm2.0), the feature that will rework graphics mods to allow for better detection...

Hey @neobrain , thanks for taking a look! Yes, I was aware of those issues going in. I think part of it was that I hadn't done much imgui work...