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Waypoints to the past and future of visual programming.

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I work on a game called Rec Room: https://recroom.com/. We provide a collection of creation tools in Rec Room for players to build and share experiences with each other. One...

Relevant if there is an interest in ideas around drawings-as-code: https://ianarawjo.medium.com/on-notational-programming-for-notebook-environments-710a7b4f35e6 And: https://github.com/ianarawjo/notate-jupyter for playing around

Of course ;) http://inkandswitch.com/crosscut/

https://www.media.mit.edu/projects/2d-an-exploration-of-drawing-as-programming-language-featuring-ideas-from-lambda-calculus/overview/

One of the things that I think is missing from this codex is [David Harel's](https://www.wisdom.weizmann.ac.il/~harel/) research on visual formalisms, statecharts, live sequence charts, ect. and all of the research and...

https://primitive.io This early demo is especially cool: https://www.youtube.com/watch?v=40ua8NRyrro About the demo video, from FoC user John Voorhees: "In this original version of our VR code visualization tool, the focus was...

Collecting lesser known games that are either about visual programming or have a striking resemblance to visual programming, either as we know it or *as it could possibly be.* Well-known...

https://github.com/samuelmtimbo/unit https://ioun.it/ ![](https://github.com/samuelmtimbo/unit/blob/main/public/gif/0.gif?raw=true)

https://circles.software https://twitter.com/heestand_xyz/status/1468986588462034956 > Circles is a node editor for creating live graphics, animations, automations and interfaces. In Circles you can connect nodes that flow in all directions. You can create...

https://nickarner.com/notes/a-personal-history-of-visual-programming-enviornments-november-13-2021/ A blog post by Nick Arner. A few nice recollections, and some discussion of an environment he's working on. Some good links throughout, and in the footer too.