SIEdit
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Tools for working with SI files.
This adds a new workflow that builds an AppImage. It creates 2 artifacts: libweaver.so and an AppImage for the GUI app. The artifacts are available for each run, but are...
When i open JUKEBOX.SI, SIEdit does nothing at all, before it closes itself. I load it using "Open" and "View SI File" and none of that works The weirdest part...
I tried to build SIEdit from source, but got this instead: /home/zerocool32/SIEdit/app/mainwindow.cpp: In member function ‘void MainWindow::InitializeMenuBar()’: /home/zerocool32/SIEdit/app/mainwindow.cpp:130:23: error: no matching function for call to ‘QMenu::addAction(QString, QString, MainWindow*, void (MainWindow::*)())’...
Every time I try to export a .bin file, I got met with a error that it can't find the file path, and if I try to edit any .flc...
when i try to listen to wave files contained in any si file, it will play but i wont hear anything I have multiple audio devices and the default one...
This PR includes some general presentation tweaks and improvements: - Sets the global application title to "SI Editor" and reuses it for the window title (previously, only the window title...
NOMINMAX is actually defined in MSYS2's headers, so I added #IFNDEF to guard defining NOMINMAX if it was already defined.
When opening `nocd.si` from a real 1.1 release of Lego Island playing back the waveform for the No CD animation the first time leads to a correct play but any...
Important metadata such as `flags`, `duration`, `loops` etc. should be viewable / editable
Right now, we can extract/replace data contained in an object but not the object (including its metadata) itself. It would be great to be able to move around, duplicate, and...