[Bug Report] Camera Problems/Solutions Cumulative List
We've been receiving some questions related to cameras. This issue is to help track some common problems and solutions.
Feel free to @ my accounts in any camera related qs/issues ( @garylvov and @glvov-bdai ). I can't guarantee that I'll know how to fix or see it, but I may see it faster, and I'll add it to this list for better visibility if it's a reproducible bug.
EDIT: Please provide reproduction steps as a standalone file like this example otherwise the dev team likely has to create this file as a starting point, and it will slow us down in diagnosing your issue.
open: Tiled Camera Orientation flips strangely compared to what's expected for more than one environment: https://github.com/isaac-sim/IsaacLab/issues/1127
rendering degradation with many tiled cameras: https://github.com/isaac-sim/IsaacLab/issues/1031
multiple tiled cameras per environment override each other: https://github.com/isaac-sim/IsaacLab/issues/1070
camera observation cannot be mixed with other observation types: https://github.com/isaac-sim/IsaacLab/issues/864
some workaround available : cameras can see other unrelated environments: https://github.com/isaac-sim/IsaacLab/issues/719
tiled cameras do not support more than one resolution per environment: https://github.com/isaac-sim/IsaacLab/discussions/1073
fixed: ensuring that your cameras move with the robot that they are attached to: https://github.com/isaac-sim/IsaacLab/issues/929
cameras in manager based environments: https://github.com/isaac-sim/IsaacLab/issues/1049
converting distance_to_camera to point cloud: https://github.com/isaac-sim/IsaacLab/issues/983
Tiled rendering producing vastly different images to standard cameras (fixed in 1.2 release) https://github.com/isaac-sim/IsaacLab/issues/493