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[Bug] Death Sounds Playing Twice (MC-105068)

Open Pie-Not-Lie opened this issue 1 year ago • 3 comments

Bug Description

If MC-105068 is fixed, killing an entity (zombie, pig, guardian, etc.) plays the mob's death sound twice.

How to Reproduce?

  1. Go to the config
  2. Make sure MC-105068 is set to fixed
  3. Enter a world
  4. Kill any entity with a death sound

Expected Behavior

Mob death sound should only play once on death.

Version

1.21+1.0

Fabric/Quilt Loader Version

0.15.11

Logs or additional context

No response

Has not been reported.

  • [X] I made sure this bug hasn't already been reported.

Is on most update to date version.

  • [X] I made sure I am using the most up to date fabric/quilt loader and mod version.

Pie-Not-Lie avatar Jul 01 '24 13:07 Pie-Not-Lie

The same issue could be triggered on 1.20.6 with Debugify 1.0 (In game 1.20.6+1.0)

SnowCutieOwO avatar Jul 03 '24 08:07 SnowCutieOwO

might be related, killing a baby zombie plays the adult zombie death sound

DBTDerpbox avatar Aug 04 '24 19:08 DBTDerpbox

Addition: Entities that have the tag Silent:1b play the death sound once (vanilla its silent)

MiraculixxT avatar Sep 05 '24 17:09 MiraculixxT