Debugify
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[Bug] Death Sounds Playing Twice (MC-105068)
Bug Description
If MC-105068 is fixed, killing an entity (zombie, pig, guardian, etc.) plays the mob's death sound twice.
How to Reproduce?
- Go to the config
- Make sure MC-105068 is set to fixed
- Enter a world
- Kill any entity with a death sound
Expected Behavior
Mob death sound should only play once on death.
Version
1.21+1.0
Fabric/Quilt Loader Version
0.15.11
Logs or additional context
No response
Has not been reported.
- [X] I made sure this bug hasn't already been reported.
Is on most update to date version.
- [X] I made sure I am using the most up to date fabric/quilt loader and mod version.
The same issue could be triggered on 1.20.6 with Debugify 1.0 (In game 1.20.6+1.0)
might be related, killing a baby zombie plays the adult zombie death sound
Addition: Entities that have the tag Silent:1b play the death sound once (vanilla its silent)