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2 Additional SmoothStep variants

Open torridgristle opened this issue 7 years ago • 1 comments

Inigo Quilez's Improved Texture Interpolation x * x * x * (x * (x * 6.0 - 15.0) + 10.0) http://www.iquilezles.org/www/articles/texture/texture.htm

aliaspider's SmoothestStep x * x * x * x * (x * (x * (-20.0 * x + 70.0) - 84.0) + 35.0) https://github.com/libretro/glsl-shaders/blob/master/retro/shaders/smootheststep.glsl

torridgristle avatar Nov 19 '18 01:11 torridgristle

Edit isn't working.

The math attributed to Inigo Quilez is actually Ken Perlin's work and SmoothestStep which was attributed to aliaspider was an example from the Smoothstep Wikipedia page. https://en.wikipedia.org/wiki/Smoothstep

torridgristle avatar Nov 19 '18 02:11 torridgristle