the-intercept
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Add "getting started" section to README.
View the formatted guide here.
This fixes #2 by adding a "getting started" guide to the README. I decided to write this because someone contacted me via email expressing an interest in having such a guide--so at least it will be useful to someone out there! :grin:
Learning objectives of the guide:
- The learner should become acquainted with the Game, Heirarchy, Inspector, and Project windows of Unity.
- The learner should become acquainted with the Ink Player window of ink-unity-integration.
- The learner should understand how to tinker with the
.inkscript and see their changes (a) in-game and (b) in the Ink Player.
Learning objectives not addressed (but can be added via future PRs):
- The learner should become acquainted with the Console window of Unity--specifically, so they know where to look when their
.inkscript contains errors. (Note that this can be taught much more easily if https://github.com/inkle/ink-unity-integration/issues/15 is fixed.) - The learner should know how to build their project and share it with others.
- The learner should understand how to change C# code.