Bindless Textures
The mailing list for PyCUDA has a post from 2014 asking about Bindless Textures but I couldn't find any followup on it. Are Bindless Textures supported as of yet or is it still something being worked on?
See ML post.
Dear @inducer, I am looking for this too but can't find any information about bindless textures or texture objects/arrays in pycuda. Would you be so kind and share a link to the post you've mentioned? Thanks!
The mailing list is no longer a thing, that's why you can't find it. :) That said, the story is still this: if you would like bindless textures support, I would be happy to review a PR implementing it.
I'll reopen this to track that potential future change.