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Windows compilation fails / bug

Open Kolfering opened this issue 2 years ago • 1 comments

Hello,

First thanks for your work. We are using it for Steam integration with our project. I just wanted to report back to you some issues we found in the Windows part of the code.

This line won't compile, val should be buf: https://github.com/icculus/steamshim/blob/c49d0dfffc0381ed38e333f82fdac0e12840780a/steamshim_child.c#L72

This ternary seems to be backward: https://github.com/icculus/steamshim/blob/c49d0dfffc0381ed38e333f82fdac0e12840780a/steamshim_child.c#L74 It should be: return ((rc > 0) && (rc < buflen)) ? buf : NULL;

SIGPIPE does not seem to be supported on Windows, so those 2 lines don't compile: https://github.com/icculus/steamshim/blob/c49d0dfffc0381ed38e333f82fdac0e12840780a/steamshim_child.c#L188 https://github.com/icculus/steamshim/blob/c49d0dfffc0381ed38e333f82fdac0e12840780a/steamshim_child.c#L208

Kolfering avatar Mar 29 '24 15:03 Kolfering

also CreateProcessW fails with invalid parameter because no startup info is passed in. This works (though not sure if ideal).

STARTUPINFO sinfo = {};
sinfo.cb = sizeof(sinfo);
return (CreateProcessW(TEXT(".\\") TEXT(GAME_LAUNCH_NAME) TEXT(".exe"),
                           GetCommandLineW(), NULL, NULL, TRUE, 0, NULL,
                           NULL, &sinfo, pid) != 0);

Ghabry avatar Apr 19 '24 20:04 Ghabry