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A portable, flexible file i/o abstraction.

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When compiling SDL3 for tvOS using CMake, the configure script links to IOKit, causing this link error because IOKit is not present on tvOS: ``` ld: framework 'IOKit' not found...

Hi, Had a strange issue that has occurred regarding a zip created through an external library that mounts without error in physfs but any attempt to enumerate or stat on...

This enables the use of PHYSFS with multiple different states at once, as discussed in #63.

PhysFS has some memory safe issues resulting in out-of-bound reads. These issues were noticed by running tests using Clang's sanitizers (address,signed-integer-overflow). An obvious impact is the ability to make software...

This address safety issues mentioned in #79 Upon request, I can privately shared additional data to reproduce safety issues, and verify these fixes.

## Description I noticed that Gamecube and Wii support was added recently, so I did this! This adds support for the Nintendo 3DS, Switch, and Wii U systems (via homebrew)....

just a minor inconvenience, but when opting to just drop physfs into our project (as advised in CMakeLists.txt), it's inconvenient to just add `-Ipath/to/physfs/`, because we would then we would...

- ~Move `physfs.h` header to include folder (should address #71, unless this is unwanted or insufficient)~ - Disable install and doc targets when building PhysicsFS as a subproject (CMake disables...

This is preliminary, but here's some initial wishlist things I'd like to do: - Make the Android stuff not use PHYSFS_Init with a magic structure. This was a wrong move....