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An SDL2-based implementation of OpenAL in a single C file.

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In source_get_offset() , when the source's type is AL_STREAMING, the mojoAL is summing up all the queued and processed buffers lengths to the current buffer's offset (as per OpenAL's specs):...

Hi, Is there any chance of these two extensions getting implemented? - [ALC_EXT_EFX](https://github.com/openalext/openalext/wiki/ALC_EXT_EFX) provides multi-zone reverb, sound occlusion and obstruction (simulating sounds being behind doors or walls), and atmospheric air...

Since recently there have been a discussion about possibly having a stereo panning extension, I thought to ask if it's theoretically acceptable to have a "playback speed" extension? I mean...

Attempt to fix #12 This is probably wrong somewhere and incorrect. Probably the most useful thing is the example. I copied the `testposition` example to create a `testpanning` example with...

Hi, We have been looking into panning sounds. In OpenAL, it looks like it's only possible to do so using mono sounds. For stereo sounds, it seems there's an alternative...

Hello icculus! Not sure if you miss my supertuxkart team mail, but we've tried using your project as replacement for openal in stk-code, and we added a pitch-shfter ourselves. It...

In our program we calculate full playback offset by adding number of samples from every processed buffer. We calculate samples as `buffer_samples = (buffer_size * 8) / (buffer_bits * buffer_channels);`...

As for the transition: yes, this code _also_ has problems. It's already an extremely naive approach, and on top of that, there's clearly some incorrect math somewhere causing that jarring...

In Xcode, you can enable a Thread Sanitizer by selecting it in Scheme->Edit Scheme, for the testposition running option. I created the Xcode project by using it's generator from CMake....

OpenAL Soft has an implementation of the Echo effect under EAX, it would be nice if it was supported in mojoAL. Using echo could be useful for real-time effects in...