DirkSimple
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Add option to display hints in Dragon's Lair
This pr adds a hint mode to Dragon's Lair, enablable through the draw_hints cvar.
It displays arrows or a sword if an action is available. Its color means dead (red) or alive (green).
I've drawn the sprites myself using PiskelApp, so they aren't top notch, but okay'ish :).
Other patches:
- I initially created BMP's with 24 bit depth, for which the error "Incomplete or corrupt .BMP file" was shown. Fix the error message by testing for bit depth first.
- The pixels of the bmp need to be byteswapped. I noticed this because red in the bmp was always black.
- Remove a duplicate action in the lua file
Screenshots:
