Can't load a saved scene
My setup is a board which a user adds objects to similar to a trello board. I have this save each time the user adds something to the board and loads on the initial launch. The issue seems to be that it gets overloaded when trying to load after just a couple of things added and breaks. In output I get thousands of Object was deleted while awaiting a callback.
The way I am using the code is just
SimpleSave.save_scene(get_tree(), "res://saving.tscn")
and
SimpleSave.load_scene(get_tree(), "res://saving.tscn")
then when launched it loads maybe half of the scene. Also, I am unable to launch saving.tscn on its own as well.
There are a lot of unknowns here that may be affecting usage of this script.
The error Object was deleted while awaiting a callback sounds like an issue with asynchronous operations which SimpleSave doesn't implement in any way. Are you implementing online functionality? If so, the issue is most likely attempting to handle the response in a synchronous manner and my best advice would be to follow this tutorial to get started if you haven't dealt with them before
The other possibility is a limitation in the script I have made attempts to overcome but gdscript seems to fight pretty hard against it: script variables defined by the user will not save to a file. I've spent literally multiple days of non-stop trial and error only to get inconsistent, janky partial solutions working
If you can provide any further insight I can make an attempt to look closer but simply have no way to reproduce the problem at the moment