Rob Mason

Results 29 comments of Rob Mason

I believe this may also be made possible via a shader if `RuntimeEffect.makeForBlender()` (skia: `SkRuntimeEffect::makeBlender`) was made available within Skiko -- it's conspicuously missing. [Skiko RuntimeEffect.kt](https://github.com/JetBrains/skiko/blob/45c1a7df474ce1e2df44c00505d5d497d0fed70a/skiko/src/commonMain/kotlin/org/jetbrains/skia/RuntimeEffect.kt) [Skia SkRuntimeEffect::makeBlender](https://api.skia.org/classSkRuntimeEffect.html#a76ab187d71a40745db0ccf2ff6f7d744)

+1 on this, just ran into this and was about to report as a bug. Discovered when `onPreviewKeyEvent` wasn't initially working within my window.

I just ran into this again, and it's become somewhat high priority (for me) to find a fix or workaround. It appears, in my testing, that it's *impossible* to receive...

Agreed. The challenge with hooking in to this at the Window level is implementing hotkeys adds tight coupling between window code and the screen-level code, which I try and keep...

I'm afraid I don't have a ton of context, though the [release notes](https://www.graalvm.org/release-notes/JDK_23/) appear to include something relevant. > Deprecated Functionality > > The old class initialization strategy, which was...

I used the suggested workaround (`--initialize-at-build-time=com.github.ajalt.mordant.internal.nativeimage.NativeImageWin32MppImpls`) which seemed to work too!

Your sketch looks fantastic! Absolutely solves my problem. Apologies, I realised that my suggestion to work with FrameWindowScope might not have been a good one, since there are other window...

Running into this with zig 0.13.0 on windows x86, when trying to cross-compile for `-target x86_64-macos`

I'm running into this issue too. Unfortunately, makes niri unusable on my hardware (also using Ultrafine 5K). I believe there is a `TILE` flag in the EDID which Gnome, Windows...