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Playercount isn't updated

Open imjack opened this issue 8 years ago • 2 comments

After getting the ClientData.Entry the player count doesn't get updated when getPlayerCount is called.

imjack avatar Aug 10 '17 21:08 imjack

This issue is due to updateClientData not being regularly called after the server(s) connect. I personally fixed it by calling updateClientData after the heartbeat packet is received

imjack avatar Aug 10 '17 22:08 imjack

No further comments: https://github.com/iTXTech/Nemisys/pull/46

SleepSpace9 avatar Aug 12 '17 12:08 SleepSpace9